![]() Again, however, the project was never furthered. The idea appeared again with the Nintendo 64DD, where the player could edit a 3D character with a wide variety of clothes. The idea first appeared for the Famicom Disk System, but confusion over how the idea could be a game halted development. ![]() He stated that the current Mii design is based on traditional Japanese wooden dolls (known as “Kokeshi”), and also highlighted several stages of the Mii’s development process. Famed video game developer Shigeru Miyamoto revealed information regarding such a process during his keynote speech at the Game Developers Conference in 2007. The development and history of the Mii avatar was a long and arduous process, taking about 20 years to reach fruition.
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